← Hero Experiments

Ink, with weather.

Paint with your finger. The pigment catches a current, stretches into filaments, and slowly disappears.

How the ink works · illustrated →
Ready to play

That curl followed a rule.
Change the rule, and see what happens.

Read the field notes ↓
Beneath the surface

A small world.
A few rules.

The colour remembers where your finger has been. A hidden current carries it onward. Nothing is a recorded animation: each frame grows out of the one before.

Try the controls as you read. They change the hero above and the live window beside these notes.

First, leave a mark.

Your finger adds two things: pigment and a push. A broad brush leaves a cloud; a narrow one draws a thread. The next stroke uses your new settings.

Medium
Try a small brush and draw a slow loop in the live window.
1×
Higher force gives the current a stronger push on your next stroke.

Choose the colours for your next mark.

Then, let it turn.

Every tiny patch of the surface has a direction and speed. Neighbouring patches nudge one another. Curves begin to roll up into curls.

The simulation also balances pressure, keeping the flow from piling up unnaturally in one place.

5
Turn it down for smoother streams. Turn it up for restless eddies. Existing pigment responds too.
Balanced
Left keeps long, layered trails. Right clears the field quickly. This changes the pigment already on screen.

Give it a temperament.

A quiet stream and a restless cloud use the same rules in different proportions. Start with a preset, then find a version of your own.

Presets change the controls and release a fresh bloom into the same simulation.

Switch ambient flow off to leave the surface entirely to your gestures. Pause motion above whenever you want to hold a frame.

The best setting is the one you stop adjusting.

Keep playing with the connection between a gesture and its response.

Try Pocket Orchestra →