real glass from three CSS primitives and zero textures
the glass vocabulary, one cut at a time · scroll to reveal
Blur is the lens
A frosted plane samples whatever sits behind it. Move the page and the colour beneath shifts through the glass — no image, just live compositing.
Oil-slick sheen
A conic spectrum.
Split at the edge
Offset cyan/pink shadows fake the way real lenses scatter colour at their rim.
Inner light
Inset highlights and shadow give thickness — the pane has a top and a bottom.
Cyan → pink
Three stops.
The opposite of ink
003 was opaque print; 007 is the inverse — a surface defined entirely by what shows through it.
drag to thicken the glass · low = clear pane, high = deep frosted lens